Buy-In-Games
KantCon promises to have all kinds of games to keep you plotting against your fellow players or other forces promising your ultimate demise. If you’re looking for a little something extra though, consider some of our Buy-In-Games. You might have seen some of these events on the badges page or in Warhorn, and wondered what they are. These are games that have something a little special or unique about them: they may require extra effort by the game master or prizes may be awarded to the players. At the very least, each buy-in game you participate in gets you 5 raffle tickets. Buy-In-Games cost an additional $10 per game.
A description of the Buy-In Games follows the large stylish purchasing links below.
We don’t have any products to show here right now.
Board Games
Worlds of Fundead Park
CancelleD
The screams of exhilaration turned to screams of terror when the zombie virus spread through the amusement park, spreading chaos and turning hundreds into ravenous husks of their former selves. As park employees it is your responsibility to rescue and escort the few remaining human guests out of the park to safety. With each themed "world" zone of the park, it's going to take everyone working together to overcome unique themed world obstacles and get out alive.
This is a custom scenario with a unique setup and modified rules. This will be a massive Zombicide game for up to 16 players in 4 different settings including old west, medieval, space, and modern day. Each zone will draw from various elements of the Zombicide franchise. Characters will be customized to suit your unique play style. Holster your pistols, pick up your SMGs, charge your pulse rifle or pick up your spell book for unique and epic Zombicide fun. Prizes (dice, etc.) and extra raffle tickets will be awarded to players. The GMs will work with you to create a custom dashboard before the game.
System: Zombicide Board Game w/modified rules
GM: Nick Seal
Experience Needed: None. Rules will be taught.
Minimum Age: 13+
Slot: Friday, July 14, 5-11pm
(MoM2) Ill-Fated Exhibit
An upcoming exhibition at Miskatonic Museum is marred by the assistant curator's insistence that a new artifact is the cause of a string of strange deaths. Deduce which artifact is killing those who view it before the curse catches up with you.
Note: this scenario is a mystery. Players may wish to take notes while playing this scenario. The designers rate this scenario at five-star difficulty and 120-180 minutes in length.
System: Mansions of Madness 2nd edition
GM: Ryan Green
Experience Needed: None. Rules will be taught.
Minimum Age: 12+
Slot: Friday, July 14, 7-11pm
3d Betrayal at House on the Hill
You are out for a lovely drive in the rolling hills of the countryside when your car breaks down. Hmmm, no cell service. Good thing there's a giant House on the Hill. Let's go check it out. What's the worst that could happen?
In Betrayal at House on the Hill, players explore a 3d printed haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. Eventually, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late!
This game will largely use 1st edition rules with minor adjustments and a pre-planned haunt. 3d printed prizes will be available.
System: Betrayal at House on the Hill
GM: Rob & Kimma Edwards
Experience Needed: None. Rules will be taught.
Minimum Age: 12+
Slot: Saturday, July 15, 4-7pm
Return to Dark Tower
For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they dropped from the sky, the lake frozen solid in the height of summer. In time, they could not deny that which they most feared.
The evil had not been vanquished. The darkness would soon fall again. The tower will rise.
A "sequel" to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes. Together, they gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all.
Prizes and extra raffle tickets will be awarded to players.
System: Return to Dark Tower Board Game
GM: DaNay Minnick
Experience Needed: None. Rules will be taught.
Minimum Age: 16+
Slot: Saturday, July 15, 7-11pm
Role-Playing Games
Sailors on the Starless Sea
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet.
But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul?
An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, each player will be running 2-4 zero level people.
System: Dungeon Crawl Classics (Alternate D&D Type Game)
GM: Jeremy Putnam
Experience Needed: None. Rules will be taught.
Minimum Age: 13+
Slot: Friday, July 14, 2-6pm
ALIEN (Friday) - Fallout
Sold Out
ALIEN: Fallout is a cinematic scenario based off of the novel, ALIEN: Colony War.
Terrible biochemical bombings are happening along the interstellar boarders of supernations. These unidentified border bombers have wiped out several colonies, infecting the population with an accelerated pathogen. The few that survive are less than human -- mutated into raving monstrosities.
You are part of a team of scientists who believe they can synthesize an antidote to the pathogen, but only if you can secure a sample. A border bombing has occurred on the nearby mining moon of LV-187, which is also the location of a Tark-Weyland Station laboratory. The plan is simple -- bypass the authorities, provide relief to any survivors of the pathogen, make a holographic record of the incident, and get out of there before any of the "cleansing" nukes are dropped. A cure can be made once you get out alive.
The players should expect the same level of gore and horror presented in any of the ALIEN movies.
System: ALIEN RPG
GM: Jon Hook
Experience Needed: None. Rules will be taught.
Minimum Age: 13+
Slot: Friday, July 14, 5-9pm
ALIEN (Saturday) - Fallout
ALIEN: Fallout is a cinematic scenario based off of the novel, ALIEN: Colony War.
Terrible biochemical bombings are happening along the interstellar boarders of supernations. These unidentified border bombers have wiped out several colonies, infecting the population with an accelerated pathogen. The few that survive are less than human -- mutated into raving monstrosities.
You are part of a team of scientists who believe they can synthesize an antidote to the pathogen, but only if you can secure a sample. A border bombing has occurred on the nearby mining moon of LV-187, which is also the location of a Tark-Weyland Station laboratory. The plan is simple -- bypass the authorities, provide relief to any survivors of the pathogen, make a holographic record of the incident, and get out of there before any of the "cleansing" nukes are dropped. A cure can be made once you get out alive.
The players should expect the same level of gore and horror presented in any of the ALIEN movies.
System: ALIEN RPG
GM: Jon Hook
Experience Needed: None. Rules will be taught.
Minimum Age: 13+
Slot: Saturday, July 15, 5-9pm
ALIEN (sunday) - Fallout
Sold Out
ALIEN: Fallout is a cinematic scenario based off of the novel, ALIEN: Colony War.
Terrible biochemical bombings are happening along the interstellar boarders of supernations. These unidentified border bombers have wiped out several colonies, infecting the population with an accelerated pathogen. The few that survive are less than human -- mutated into raving monstrosities.
You are part of a team of scientists who believe they can synthesize an antidote to the pathogen, but only if you can secure a sample. A border bombing has occurred on the nearby mining moon of LV-187, which is also the location of a Tark-Weyland Station laboratory. The plan is simple -- bypass the authorities, provide relief to any survivors of the pathogen, make a holographic record of the incident, and get out of there before any of the "cleansing" nukes are dropped. A cure can be made once you get out alive.
The players should expect the same level of gore and horror presented in any of the ALIEN movies.
System: ALIEN RPG
GM: Jon Hook
Experience Needed: None. Rules will be taught.
Minimum Age: 13+
Slot: Sunday, July 16, 1-5pm
